Examines the widespread phenomenon of poor literacy skills in adults across the globe This handbook presents a wide range of research on adults who have low literacy skills. It looks at the cognitive, affective, and motivational factors underlying adult literacy; adult literacy in different countries; and the educational approaches being taken to help improve adults´ literacy skills. It includes not only adults enrolled in adult literacy programs, but postsecondary students with low literacy skills, some of whom have reading disabilities. The first section of The Wiley Handbook of Adult Literacy covers issues such as phonological abilities in adults who have not yet learned to read; gender differences in the reading motivation of adults with low literacy skills; literacy skills, academic self-efficacy, and participation in prison education; and more. Chapters on adult literacy, social change and sociocultural factors in South Asia and in Ghana; literacy, numeracy, and self-rated health among U.S. adults; adult literacy programs in Southeastern Europe and Turkey, and a review of family and workplace literacy programs are among the topics featured in the second section. The last part examines how to teach reading and writing to adults with low skills; adults´ transition from secondary to postsecondary education; implications for policy, research, and practice in the adult education field; educational technologies that support reading comprehension; and more. Looks at the cognitive processing challenges associated with low literacy in adults Features contributions from a global team of experts in the field Offers writing strategy instruction for low-skilled postsecondary students The Wiley Handbook of Adult Literacy is an excellent book for academic researchers, teacher educators, professional developers, program designers, and graduate students. It´s also beneficial to curriculum developers, adult basic education and developmental education instructors, and program administrators, as well as clinicians and counselors who provide services to adults with reading disabilities.
Play predates the development of human culture and our brains are hard-wired to use play as a tool to accelerate learning, strategically explore unfamiliar environments and develop collaborative social connections. Games are human created, formalized structures and processes designed to maximize engagement and get the most out of the ´´play´´ impulse. In fact, gaming comes so naturally to us, we don´t even notice it for what it is. Two examples of large-scale gaming structures include our educational and political systems. Going deeper into understanding how gaming structures work, and intentionally applying those mechanics can give us an advantage when designing experiences meant to engage our members in the work of our associations. Although games have been with us since we first learned to scratch marks on small rocks, what is new is the impact the Internet and technology is having on games and players alike. What was simple activity in the past, is rapidly turning into a large scale social phenomenon. At some point the term ´´gamer´´ will lose it relevancy and we will recognize gamers for what they are - an increasingly sophisticated class of experience consumers. Games are the first mass media of the 21st century and gaming literacy is an essential skill all executives, staff, and volunteers need to develop in order to attract, appeal to, and invite a new generation of players to play the association game. In this audiobook, we take a simple, practical approach to helping you and your volunteers take these ideas one step farther. By using these 42 rules, you will be able to use simple gaming mechanics to increase member engagement, improve educational outcomes, and build community in your industry or profession. PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your My Library section along with the audio. 1. Language: English. Narrator: William L. Sturdevant. Audio sample: http://samples.audible.de/bk/acx0/049349/bk_acx0_049349_sample.mp3. Digital audiobook in aax.
Mit der IEA-Studie ICILS 2013 (International Computer and Information Literacy Study) wurden erstmals die computer- und informationsbezogenen Kompetenzen von Jugendlichen im internationalen Vergleich gemessen und die Rahmenbedingungen ihres Erwerbs untersucht. Vor dem Hintergrund der aktuellen Entwicklungen zur digitalen Bildung stellt dieser zweite nationale Berichtsband vertiefende Analysen für Deutschland im internationalen Vergleich vor. Der Band adressiert Fragen nach der Rolle von Schulleitungen, von Lehrerkooperationen und dem Stellenwert der Ganztagsteilnahme. Darüber hinaus werden ergänzend zu schulischen auch außerschulische Lerngelegenheiten in den Blick genommen sowie Analysen zu Motivation und Interesse von Jugendlichen im Umgang mit neuen Technologien betrachtet. In einem Schwerpunkt wird auf weitere für Deutschland relevante Fragestellungen wie die Rolle von Lehrerkompetenzen und die Potenziale mobilen Lernens fokussiert. Der Band wendet sich an eine breite Leserschaft, die an der Entwicklung von Schule und Unterricht im Bereich der Bildung in der digitalen Welt sowie an der Weiterentwicklung des deutschen Bildungssystems insgesamt interessiert ist.
Are your kids complaining that ´´there´s nothing to do´´ or ´´I´m bored´´ this summer? Need some new ideas to keep them entertained until school is back in session? Look no further - this guide to free and cheap kids activities will help you kick the boredom blues! My kids are probably like yours: They love being off of school but soon the sounds of ´´I´m bored´´ and ´´there´s nothing to do´´ echo through our house and both my wife and I yearn for something to keep them entertained and keep the whining at bay. With this motivation, I´ve collected great free or nearly free activities for kids that my kids love and yours will too! In this book you´ll learn: 1. How to keeping preschoolers entertained and how to do it on the cheap! 2. Having fun and almost free indoor and outdoor activities for kids aged 6 to 8. 3. How to have fun with older, independent children on a budget 4. Indoor and outdoor activities for kids of all ages 5. Fun activities with flair including kids learning activities for kids of all agesNeed another reason to buy this book? Here´s a great one: I donate 5% of the proceeds from the sales of my books to Reading Is Fundamental, the largest and most respected Childrens´ Literacy non-profit in America!Stop the whining and cure the boredom today. Get this book and get some great ideas for kids activities today! 1. Language: English. Narrator: Joseph Benjamin Jireh Pabellon. Audio sample: http://samples.audible.de/bk/acx0/024644/bk_acx0_024644_sample.mp3. Digital audiobook in aax.